Innovative Journal of Pediatrics
The Scientific Journal of Growth & Development Research Center
Scopus by Title (Ref)
1. Serious digital games for diabetes Mellitus: A scoping review of its current State, Accessibility, and functionality for patients and healthcare providers
- Reinders E.F.H. , et al.
2. Serious games for mental health promotion in adolescents with chronic diseases: a scoping review
- Wu Y. , et al.
3. Virtual reality's impact on children with type 1 diabetes: a proof-of-concept randomized cross-over trial on anxiety, pain, adherence, and glycemic control
- Gruber N. , et al.
4. Nursing students’ views of using virtual reality in healthcare: A qualitative study
- Saab M.M. , et al.
5. Digital health interventions for improving mental health outcomes and wellbeing for youth with type 1 diabetes: A systematic review
- Garner K. , et al.
6. Effect of virtual reality on relieving pain and anxiety of circumcision in children
- Hassannia R. , et al.
7. The effect of combined external cold and vibration during immunization on pain and anxiety levels in children
- Khanjari S. , et al.
8. Virtual reality interventions for needle-related procedural pain, fear and anxiety—a systematic review and meta-analysis
- Czech O. , et al.
9. Effectiveness of Internet and Phone-Based Interventions on Diabetes Management of Children and Adolescents With Type 1 Diabetes: A Systematic Review
- Zhao X. , et al.
10. Worse glycemic control, higher rates of diabetic ketoacidosis, and more hospitalizations in children, adolescents, and young adults with type 1 diabetes and anxiety disorders
- Galler A. , et al.
11. Type I Diabetes Self-management With Game-Based Interventions for Pediatric and Adolescent Patients
- Rewolinski J.A. , et al.
12. Psychological interventions for needle-related procedural pain and distress in children and adolescents
- Birnie K.A. , et al.
13. A randomized control trial of guided-imagination and drawing-storytelling in children with cancer
- Piasai K. , et al.
14. Distal technologies and type 1 diabetes management
- Duke D.C. , et al.
15. Efficacy of the buzzy system for pain relief during venipuncture in children: A randomized controlled trial
- Susam V. , et al.
16. The impact of an interactive computer game on the quality of life of children undergoing chemotherapy
- Fazelniya Z. , et al.
17. Developing a medical picture book for reducing venipuncture distress in preschool-aged children
- Tsao Y. , et al.
18. Developing a patient-centered mhealth app: A tool for adolescents with type 1 diabetes and their parents
- Holtz B.E. , et al.
19. Use of Gaming in Self-Management of Diabetes in Teens
- Swartwout E. , et al.