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7 resultsUpdated October 25, 2026
1

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Cyberbullying and Its Contributing Factors Among Iranian Adolescents

International Journal of High Risk Behaviors and Addiction 10(3) (2021)

Ghazal Shariatpanahi; Kia Tahouri; Mahsa Asadabadi; Atousa Moienafshar; Maryam Nazari; Azadeh Sayarifard

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Motivations of playing digital games: A review and research agenda

Psychology & Marketing 39(5) (2022)

Isaac Cheah; Anwar Sadat Shimul; Ian Phau

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Escaping through virtual gaming—what is the association with emotional, social, and mental health? A systematic review

Frontiers in Psychiatry 14 (2023)

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Escapism in gaming: A comprehensive systematic review and meta-analysis

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7

Moving towards the End of Gender Differences in the Habits of Use and Consumption of Mobile Video Games

Information 13(8) (2022)

Eduardo Rodriguez-Barcenilla; Félix Ortega-Mohedano