An ability is a characteristic that underlies particular skills and is largely inherited genetically. On the other hand, researchers who study individual differences believe that motor abilities are infra-situational. This means that one ability may play a key role in several skills or have no role in that skill (
1).
Thus, identifying and evaluating specific motor abilities can provide insights into possible causes for a person's difficulty in performing or learning motor skills. Therefore, understanding and studying these abilities and how they are related to the implementation of motor skills has been considered an important issue in previous decades. One of the successful pioneers in the development of the classification of motor skills was Fleishman (1972). He identifies nine physical proficiency abilities (Fleishman, 1964) and 11 psychomotor abilities (Fleishman, 1966) that were shown to be the most useful and meaningful in describing performance across a wide variety of tasks. The psychomotor abilities were control precision, multi-limb coordination, response orientation, reaction time, speed of arm movement, rate control, manual dexterity, finger dexterity, arm-hand steadiness, wrist-finger speed, and aiming (
2).
The vision system is our most comprehensive source of information about the world we live in (
3). Undoubtedly, as a result, the role of this information in motor control is critical (
4,
5). Vision plays many roles in controlling coordinated movement through the interaction between visual perception and proprioception (
2), even if other sensory systems provide more useful information for proper behavior (
6). In this way, athletes can focus on the type of task or motor skill. And not be easily distracted by unrelated parts or information in the environment, including surrounding players, spectators, or unrelated colors (
5). Galan, a Roman physician who believed in a connection between ball sports, body, and visual status in the second century, was the first adherent of this concept [cited in (
7)]. Vision in sports provides the ability to interpret environmental information, body alignment, response to stimuli, and anticipation (
8). Elite sports require that athletes show the highest possible level of reaction to stimuli in both the central and peripheral (left and right) fields of vision because selecting key information about the opponent's movements is only efficient if the athlete observes the opponent's entire body and its surroundings (
8,
9). In fact, one of the main differences between champions, novices, and non-players is that sensory, motor, and perceptual conditions in champions are more efficient (
10). Thus, it seems that people with more experience in an activity visually searched their environment and located essential information more effectively and efficiently than people with little experience. Therefore, we know that as people become more experienced and skilled in an activity, they acquire better visual search skills.
Experience alone is the key factor in the acquisition of effective visual search strategies. On the other hand, performing motor and sports skills requires a combination of perception and action, or in other words, coordination of vision and movement (
3). Central and peripheral vision also play different roles in locomotion. For example, research has shown that when we walk along a pathway, central vision provides information that guides us so that we can stay on the pathway, whereas peripheral vision is important to provide and update our knowledge about the spatial features of the walking environment, such as pathway drop-offs or bumps (
11).
Table tennis is characterized by perceptual uncertainty and time constraints. As a dynamic sport, it involves a constantly changing visual environment. To respond to such a variable stimulus, the player must be able to acquire superior visual information about the approaching object. As a result, hitting the ball requires constant eye convergence, estimating the speed of the ball, and anticipating its direction, which moves quickly in space with no special clue. Furthermore, when attempting to intercept an approaching object, players must contend with the time latency necessary to change motor commands based on sensory visual information (
12). It is, therefore important to be functioning at advanced levels because a player's performance can be one of the most demanding tasks for the visual system (
13). Given inconclusive results of previous research and lack of consideration for the relationship between the visual field and motor abilities, we aim to determine the extent of this relationship in the current study to use the results in creating elites and organizing their exercises. Despite the high accuracy and reliability of the perimeter device, few studies so far have utilized this tool to measure the visual field.