Suicide is one of the top ten causes of mortality in the overall population (
1) and the second or third most common cause of death among people aged 15 - 34 years globally (
2,
3). More than 800,000 people die annually by suicide worldwide, with estimates that for every suicide death, more than 20 others attempt suicide (
4,
5). Statistics show that one person commits suicide every 40 seconds (
4), and reports vary by country and location (
6). Suicide connotes any self-initiated or committed action with the aim or expectation of dying, including active or passive self-inflicted acts (
7). Three main suicidal behaviors are ideation, planning, and attempt (
4). Suicidal behavior among adolescents has become a significant public health concern in many parts of the world due to its increased incidence (
8,
9). Suicide deaths in Nigeria, as in many other countries, are augmenting at an alarming rate (
10-
12). In 2019, 3.5 suicide deaths were reported per 100,000 Nigerian population (
13). Most deaths by suicide occur in the rural communities (
14) of developing countries, such as Nigeria (
10), and are primarily unreported (
5). According to the World Health Organization (
4) ranking, Nigeria tops African countries and ranks fifth in the countries with acute suicide cases worldwide. With 24,000,000 cases, South Korea leads the pack, followed by Russia (18,000,000), India (16,000,000), and Japan (15,400,000) (
15).
Suicidal behavior and gambling disorders have been linked in studies (
16,
17). Gambling is a complicated phenomenon (
18), influenced by genetic disposition (
19), a family history of gambling or substance-use disorder (
20), personality traits (
21), socio-demographic and exposure variables (
22), and hostile childhood events (
23). Gambling is a common way for Nigerian undergraduates to make ends meet (
12). This circumstance frequently predisposes gamblers to become pathological/compulsive gamblers (
24), who exhibit symptoms such as an overwhelming drive to keep gambling despite its toll on their lives (
25,
26).
Emotional dysregulation (ED) is a key aspect of the gambling problem (
27,
28). ED is a multidimensional term that includes maladaptive responses to unpleasant emotional states and impulsivity (
29). In addition, PG has been associated with impulsivity, particularly its emotional components (
21). According to the evidence, emotion-driven impulsivity and ED are intimately linked (
30). Compulsive gambling might be motivated by an impulsive need to avoid undesirable mood states (
31). As a result, people with PG may use gambling to regulate their emotions (
32). Success in lowering bad feelings through gambling involvement becomes a source of negative reinforcement, which keeps gambling going (
33). Therefore, gambling to cope with negative emotions is associated with greater severity and poorer gambling outcomes (
28,
32). Individuals with gambling disorder (IGD) are more likely to use maladaptive emotional control approaches, such as emotional suppression (
34).
Suicidal behavior is pathological and is influenced by various biological, psychological, social, cultural, and spiritual variables. However, the association and pattern of the interaction between gambling problems, ED, and suicidal behavior remain unclear (
35). They have not been studied sufficiently in Nigeria despite the high frequency of suicide (
12), particularly among young people.