The study aims to determine the prevalence of IGD among adolescents in Tehran city, assessing the extent of this issue within this demographic. It specifically examines two patterns of addiction: Emotional/social problems and academic/occupational problems, with a focus on differences based on high school level. Furthermore, the research seeks to identify and analyze correlations between the severity of IGD and the students' grade level, particularly distinguishing between first-stage and second-stage high school students. Additionally, it investigates demographic factors such as sleep duration, paternal education level, and family financial status that may be associated with the presence of IGD. By comparing its findings with similar studies from other countries, the research highlights common factors that influence the development of IGD among adolescents. Ultimately, the study advocates for further research and the implementation of preventive strategies to address and mitigate the incidence of IGD in Tehran's adolescent population.
The first finding showed that the overall prevalence of IGD in the sample was 5.6%, which is consistent with findings from previous research. For example, a systematic review and meta-analysis by Macur and Pontes reported a global prevalence of IGD among adolescents at 8.8% (
25). Additionally, another meta-analysis indicated an average prevalence rate of approximately 12.0% within the general population in Iran (
26). A noteworthy finding is the considerable increase in the percentage of adolescents with IGD, rising from 30.14% in the first high school stage to 86.36% in the second stage. This substantial increase necessitates careful examination and further investigation. Several factors may contribute to this rise: (1) Increased accessibility to gaming devices and internet connectivity over time; (2) the development of more engaging and potentially addictive gaming content; (3) possible changes in academic pressures or social dynamics between the two stages of high school; and (4) the ongoing COVID-19 pandemic, which may have increased reliance on digital entertainment (
27). While the overall prevalence of 5.6% in this study is lower than some global estimates, it still represents a significant portion of the adolescent population. For instance, a study by Yang et al. reported IGD prevalence rates ranging from 2.5% to 17% across seven European countries (
28).
The second finding highlights the critical examination of high school students with and without IGD, specifically regarding sleep duration. The data revealed significant differences in sleep patterns, indicating a clear association between IGD and poorer sleep quality among adolescents. A particularly concerning trend is observed in sleep duration among students with IGD, with 21% reporting less than 5 hours of sleep per night, compared to just 1% of those without IGD. This finding is consistent with existing literature that links excessive gaming to sleep deprivation and its related health risks. Research indicates that adolescents with IGD frequently engage in prolonged gaming sessions, which disrupt their sleep patterns. Sleep deprivation can exacerbate cognitive deficits, emotional instability, and various health issues, underscoring the necessity for interventions aimed at improving sleep hygiene (
29). Furthermore, only 40% of students with IGD reported sleeping between 5 to 7 hours per night, in contrast to 63% of their peers without IGD. This suggests that adolescents with IGD not only experience shorter sleep durations but also fail to achieve adequate sleep for their developmental needs. The connection between sleep duration and academic performance is particularly relevant; insufficient sleep can adversely affect concentration, memory retention, and overall academic achievement (
30). Consequently, academic engagement among students with IGD may decline, potentially leading to increased gaming as a maladaptive coping mechanism for poor sleep outcomes.
The comparative analysis of the demographic characteristics of parents of adolescents diagnosed with IGD versus those without the disorder reveals significant disparities in economic status and educational attainment. These findings are crucial for understanding the broader context of IGD and its potential risk factors. The data indicate that a greater proportion of parents of adolescents with IGD are classified as belonging to the medium-low economic status category (15%) compared to their counterparts without IGD (10%). Additionally, 53% of parents of adolescents with IGD fall within the medium economic category, in contrast to 40% of parents of adolescents without IGD. This difference suggests a potential association between lower economic status and an increased risk of IGD among adolescents. Previous research has indicated that socioeconomic status can significantly influence access to resources, parental supervision, and engagement in healthy activities, which may contribute to the development of IGD (
31). For instance, adolescents from lower socioeconomic backgrounds may have reduced access to extracurricular activities and supervision, potentially leading to increased gaming as a primary leisure activity. Notable differences are also observed in the educational attainment of fathers and mothers in the two groups. The percentage of fathers with bachelor’s degrees or higher is significantly higher among parents of adolescents without IGD compared to those with IGD, indicating a disparity in educational attainment. Similarly, for mothers, 55% of those without IGD hold a bachelor’s degree or higher, while only 47% of mothers of adolescents with IGD have attained this level of education. These findings are consistent with literature suggesting that higher parental education levels are associated with improved outcomes for adolescents, including lower rates of behavioral disorders such as IGD (
25). Educated parents may be better equipped to provide guidance and support, fostering healthier coping mechanisms and activities for their children.
The findings present a comparative analysis of internet addiction patterns among adolescents at different educational levels, specifically examining the emotional/social and academic/occupational dimensions of internet addiction. The results indicate significant variations in these patterns, suggesting that educational attainment is a critical factor influencing both the prevalence and nature of internet addiction among adolescents. The data reveal a notable difference in the emotional/social dimension of internet addiction between the two educational levels, with first-stage high school students exhibiting lower mean scores compared to their second-stage high school counterparts. This substantial increase implies that as adolescents progress in their education, they may face heightened emotional and social challenges associated with their internet use. This observation aligns with existing literature, which suggests that increased levels of internet usage can exacerbate feelings of isolation and anxiety, particularly among adolescents who may already struggle with offline social interactions (
32).
Furthermore, the standard deviations for the first-stage high school group were greater than those for the second-stage high school group, indicating variability in how internet addiction manifests across different educational stages. Although specific values for the academic and occupational dimensions of internet addiction were not detailed, the data imply a significant influence of educational level on internet use related to academic and occupational activities. Adolescents at higher educational levels may utilize the internet more frequently for academic purposes, which can yield both advantageous and detrimental outcomes. For example, while the internet serves as a valuable resource for research and academic collaboration, excessive engagement can lead to procrastination and adversely affect academic performance (
33).
Future research should continue to investigate these relationships to inform the development of effective prevention and intervention strategies aimed at fostering healthier lifestyles among adolescents.
The study's sample size, consisting of a few hundred students from Tehran city, limits its representativeness and generalizability concerning demographic diversity and socioeconomic status. Its cross-sectional design restricts the analysis of causal relationships, while self-report measures may introduce bias. The focus on emotional/social and academic/occupational problems may overlook other relevant patterns of addiction. Additionally, cultural factors unique to Tehran city and unaccounted confounding variables, such as mental health and family dynamics, may influence the findings. The COVID-19 pandemic's influence on the increased reliance on digital entertainment should also be considered as a potential exacerbating factor for IGD.
Future research should prioritize larger, more diverse samples to improve the generalizability of IGD findings. Longitudinal studies can clarify causal links between gaming behavior, academic performance, and mental health. Examining peer relations, mental health, and parental involvement, along with qualitative methods, will enhance understanding and inform effective prevention and treatment strategies for IGD.
5.1. Conclusions
The results of the current study indicate that the prevalence of IGD in Tehran aligns with findings from both industrialized and developing regions. These results provide valuable insights for technology researchers, suggesting that efforts should not only focus on enhancing product quality but also on strategically mitigating gaming addiction by implementing time restrictions within gaming interfaces. Such measures could effectively help reduce addictive behaviors. Furthermore, the study's findings are significant for educators and psychologists, as they shed light on the impact of internet gaming addiction on adolescents' academic performance and social-emotional well-being. This understanding equips professionals to identify key factors associated with IGD and facilitates early intervention strategies aimed at preventing these issues from extending into adulthood.